using System;
namespace Plankton
{    public class PlanktonFace
    {
        public int FirstHalfedge;
        
        public PlanktonFace()
        {
            this.FirstHalfedge = -1;
        }
        
        internal PlanktonFace(int halfedgeIndex)
        {
            this.FirstHalfedge = halfedgeIndex;
        }        public static PlanktonFace Unset
        {
            get { return new PlanktonFace() { FirstHalfedge = -1 }; }
        }        public bool IsUnused { get { return (this.FirstHalfedge < 0); } }
        
        [Obsolete()]
        public bool Dead { get { return this.IsUnused; } }
    }
}